Name: Fermintxo "Fer" Jasso Class: Sage Character Specific Skill: Discipline Affinity: Fire Personal Fault: A Tangle of Robes and Paper: If Fer has moved his full MOV in a turn, -15 Evade. Personal Skills: Jasso Family Education: When fighting against Mages or their promotion, Fer gains +2 RES. I Prefer the Careful Approach: When fighting at 2 or greater range, Fer gains +2 MAG. Seeking to Preserve Armageddon: When using a Siege Tome, Fer gains doubled QL. Special: Levitation, Arcane Barrier, Memory Magic: Heal (12) Primer Bolt (4) Lightning (5) Mend (18) Sleep (10) Preferred Stats: SKL, MAG Weapon Profs: Fire (S), Wind (B), Thunder (B), Ailment (A), Staff (C) Total Level: 35 Level/Tier: 10/Promoted Class Initial Stats: HP: 17 (50%) STR: 0 (00%) MAG: 5 (+2) (70%) SKL: 4 (60%) LUK: 2 (20%) DEF: 0 (10%) RES: 3 (+2) (70%) SPD: 4 (50%) CON: 5 AID: 4 MOV: 4 Trainee Level 2: +1 HP, +1 SKL, +1 LCK. Trainee Level 3: +1 MAG, +1 SKL. Trainee Level 4: +1 MAG, +1 LCK, +1 SPD. Trainee Level 5: +1 HP, +1 MAG, +1 SKL, +1 DEF, +1 RES! Promotion to Mage: +1 HP, +2 MAG, +2 SKL, +1 LCK, +2 RES, +2 CON, +5% HP. First Class Level 2: +1 MAG, +1 SPD. First Class Level 3: +1 MAG, +1 SKL, +1 SPD. First Class Level 4: +1 MAG, +1 SKL, +1 RES. First Class Level 5: +1 HP, +1 RES, +1 SPD. Discipline: +1 Fire Rank. First Class Level 6: +1 HP, +1 MAG, +1 SKL, +1 LCK, +1 DEF, +1 RES! First Class Level 7: +1 MAG, +1 DEF, +1 RES. First Class Level 8: +1 SKL, +1 RES, +1 SPD. First Class Level 9: +1 SKL, +1 SPD. First Class Level 10: +1 MAG, +1 SKL, +1 SPD. First Class Level 11: +1 MAG, +1 SKL, +1 RES, +1 SPD! First Class Level 12: +1 MAG, +1 SKL, +1 RES. First Class Level 13: +1 SKL, +1 SPD. First Class Level 14: +1 HP, +1 SKL, +1 RES, +1 SPD! First Class Level 15: +1 DEF, +1 SPD. Discipline: +1 Wind Rank. First Class Level 16: +1 HP, +1 SKL, +1 LCK, +1 RES, +1 SPD! First Class Level 17: +1 SPD. First Class Level 18: +1 RES. First Class Level 19: +1 HP, +1 RES. First Class Level 20: +1 HP, +1 LCK, +1 RES, +1 SPD! Promotion to Sage: +4 HP, +3 MAG, +2 SKL, +2 RES, +2 SPD, +2 CON, +5% HP. Promoted Class Level 2: +1 MAG, +1 SKL from pref. stats. Promoted Class Level 3: +1 HP, +1 MAG, +1 SKL, +1 SPD! Promoted Class Level 4: +1 RES, +1 SKL from pref. stats. Promoted Class Level 5: +1 HP, +1 SKL, +1 DEF, +1 RES! Discipline: +1 Thunder Rank. Promoted Class Level 6: +1 MAG, +1 SKL, +1 LCK. Promoted Class Level 7: +1 HP, +1 SKL, +1 LCK. Promoted Class Level 8: +1 HP, +1 MAG, +1 RES. Promoted Class Level 9: +1 HP, +1 MAG, +1 SKL, +1 LCK, +1 RES, +1 SPD! Promoted Class Level 10: +1 HP, +1 MAG, +1 SKL, +1 RES, +1 SPD! Current Stats: HP: 36 (60%) STR: 0 (00%) MAG: 29 (70%) SKL: 30 (60%) LUK: 11 (20%) DEF: 5 (10%) RES: 27 (70%) (+2/PS1) SPD: 23 (50%) CON: 9 AID: 8 MOV: 6 Supports: Amberly (B): +2 DMG, +5 Hit, +5 Evade, +20 Crit Vortai (B): +3 DMG, +5 Hit, +20 Crit Inventory: Name Arcfire Meteor Gotoh Sleep Vulnerary (3/3) Type () Fire (C) Fire (C) Fire (-) Ailment (C) RNG 1-2 3-10 1-2 1-11 WT 8 20 7 - MT 9 9 8 - Hit 75 65 85 20 Crit 0 0 15 - QL 25/30 4/10/PS3 (Eq) 40/40 9/20 Special Can't follow up Effective against flying Battle Stats: Name: Arcfire Meteor Gotoh Sleep AT: 38 (+2/PS2) 38/PS2 37 (+2/PS2) - Hit: 140+10 130+10 150+10 195+7-(5*RES+2*Dist) AS: 23 20 23 Eva: 57 (-15/PF) 51 (-15/PF) 57 (-15/PF) Crit: 15+5 15+5 30+5 Dodge: 11 11 11 Bio: The Jasso family is one of the oldest mage families in Alvada, and possibly the world, being the direct continuation of one of the old sorcerer families of pre-Reckoning Alvada. Even for a family as pathologically prone to record-taking as the Jasso family, the history of the family before the Reckoning is a very unclear one. All that is known is that at some point the Jasso family became particularly dour and bookish, even for sorcerers, and that at some point before the Greenland project they changed their focus from the active usage of magic to its recording and storage as one of the library families in Alvada. This helped mean that the family survived the chaos following the Reckoning. Their library didn't quite survive intact, though, as the chaos of Reckoning and multiple wars nearly shattered the building and scattered many of its contents. The still dour, still methodical, and still bookish Jasso family set to work rebuilding, and regathering, and over the course of a fraught one-and-three-quarters centuries it seemed that they were finally having some success in mostly repairing their library to its former splendor. And that is when the Great Purge hit. Being a prominent and primarily atheistic family smack in Duo Alva, the Jassos were a prime target, and the might of the Old Gods' Cult came down upon them. The height of the Purge may have seem some retaliatory and rather flashy murders against the clergy by brave and reckless members of the family, but nonetheless the library was destroyed and its many works scattered, spirited away, or destroyed. The Jassos came back during the rule of Talo, and once again they rebuilt, but the family now had undergone another change: they were dour, bookish, militantly atheist, and rather cantankerous. Through ingratiating themselves to various important groups (often Alvadan nobles or royals) throughout the three centuries afterwards, the Jassos have survived. They have not forgotten their long, long grudge with the clergy, they have chastised the Tower of Xos for being reckless, and they've at times had members rather vocal about the magical direction in other lands. In short, the Jassos are not known for being the quiet kind of bookish. However, they have once again found success (but more painful, more slow success than before, as so much is gone or missing) in rebuilding their library. Three centuries of work is a lot of time, and the Jasso Library is starting to get as close as they can get to their pre-Purge levels, except that many tomes are still known to be missing. Fermintxo Jasso was born into the Jasso family, along with his three dear elder brothers, Peio, Ekaitz, and Xanti. As little Fer grew up, he showed magical talent just like all three of his brothers, perhaps the most scholarly of the lot, but he also proved to be remarkably timid, and he found himself benefiting from Xanti's more confident nature and brotherly mentorship again and again... naturally, he became rather close to Xanti in particular. Fer quite contently began his tutelage in fire magic and in archaeology, but then as he began to enter his teenage years the Jasso family was rocked on a more personal level by conflict: Xanti, in a surprise to all, joined the ranks of the Cult of the Old Gods. The family wheeled on Xanti with a ferocity and speed that shocked and appalled Fermintxo, and while much of the family (including Peio and Ekaitz) disowned and excoriated him, Fer remained very quiet on the matter. His view of much of the family had been strained severely by their treatment of his dearest brother, and his religious views shaken, even: though still atheistic, Fer was no longer at all militant about it. He still had an education to finish, and he fully intended to do so, but Fer resolved that once he had learned the ways of the fire mage, he would have to find something to do -- he felt such guilt over the family feud that he didn't know that he could stay around them. That thing to do ended up coming in the form of an archaeological mission: The library still lacked many of its greatest gems from the oldest days, and rumors yet persisted that they existed. Fer may have wanted to leave, but he believed every bit as strongly in the dream of the Jasso Library as his other family members, the dream of a great repository of magical knowledge to catalog the progress and creativity and combined efforts of humanity through the centuries, and to these two goals he agreed to go looking for one of the missing tomes, the Armageddon tome. He has been doing this now for four years, traveling the world to uncover and record archaeological pieces, a deeply interesting profession to him... but still not the tome he'd left for. The Armageddon has remained his primary goal and his most tantalizing potential prize, and Fer has been wandering the world in search of it, now. The knowledge, the age, the importance of that spell to humanity, none of these can be understated to Fer.